The question
For thousands of years, the souls of the dead have been feeding something. No one knows what it is. Not even the demons.
Dark fantasy of metaphysical horror
The Apocalypse is not the end of the world. It is a birth.
The whole saga fits into a single image: humanity staring at something unfathomable and mistaking the shadows it casts for reality itself. The conflict is not good against evil, but understanding against incomprehension. And the feeling it goes after is not fear — it is awe.
For readers of Lovecraft, Clive Barker and Borges. For anyone who finished Berserk and kept thinking about it months later. For anyone who returns to Bloodborne and Elden Ring for the world, not the boss.
The visual novel
The novel is becoming a visual novel: all eighteen chapters, illustrated and voiced, beginning to end.
The reading is kinetic — the book is the book, and it does not branch — except for one single choice, at the very end, that decides how everything closes.
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18 chapters
The whole novel. Nothing cut, nothing summarised.
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Shared reading
Two people reading the same book at once, in sync, deciding together.
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Challenges
Three difficulties and a pact you sign before you begin.
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A little ghost
It comments, it cheers, it interrupts. It never decides for you. And it can be switched off.
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Four languages
Spanish, English, Chinese and Brazilian Portuguese.
Its international title will be announced once it is settled. There is no release date, and there will not be one until it is real.
The books
The novel came before the game, and it is still the work.
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Hecatombe: Posesión
Spanish · published 2022
The first book of the saga. ISBN 978-9942-40-174-8, SENADI registration no. 059922. A revised author edition is in preparation: same text, new presentation.
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DOOM: Possession
English · Community Edition, in preparation
It will be released as a community edition at a price you choose: find a mistake, fix it, and your name goes in the credits. The revised version will be free for anyone who bought it earlier.
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《劫:附身》 · Português
Chinese and Brazilian Portuguese · in progress
The Chinese text is complete and waiting for a native pass. The Portuguese is moving with its community. Neither has a date.
Built with the community
The text is human
The novel was written between 2016 and 2020 and published in 2022, with an ISBN and a copyright registration, before the age of generative AI existed. Not even the art of that edition was generated: it was freely licensed stock and a few hours of Photoshop. All of that can be checked, which is why it is said out loud.
The AI art is scaffolding, and it is declared
Four thousand six hundred images, two thousand six hundred voice lines and a hundred and sixty-seven music tracks: that is what it costs to illustrate and voice an entire book. One author alone cannot pay for it. AI has been the only way I had to let the work be seen and heard — and this campaign exists precisely to retire it and replace it with paid human work.
About the AI, in detail and without decoration: the entire art side — sprites, backgrounds, interface, illustrations and voices — is generated with AI under my own art direction, with one approved master image per character. The original version with that art is called the Kitten Edition, and it will never be deleted: when the funded human art arrives, both will stay there, selectable, so that anyone can compare them and have an opinion.
The original Spanish text is human from beginning to end. The English, Chinese and Portuguese translations were produced with AI directed by me — frozen glossary, automated judges and chapter-by-chapter arbitration — and they are under community review. While they are, they are described exactly that way: AI-assisted translation, under review. Presenting them as revised native prose would be a lie, and it shows.
And yes: the voice acting is kittens too. Go easy on them, they are learning.
Ten per cent belongs to the kittens
Ten per cent of the net income of everything this project sells — game and books — goes to helping abandoned kittens, and there will be a separate donation channel where every cent received is theirs. With photographs, video and published accounts. A charitable promise nobody can verify is worth nothing.
How to help right now
By reading, and by saying what is wrong. Every correction that arrives is logged, traced back to the exact line of text, and credited by name in the book and in the game, if whoever sent it wants to be named.
The author
Xavier Mariño Yanouch
Clinical psychologist. Researcher in training. Author of the Hecatombe saga.
I write horror about what I watch at close range: guilt, trauma, identity and madness. The saga has several more books ahead of it; the second one, Sombras Eternas, is written and unfinished.
Write to me
There is no newsletter yet and I would rather not pretend there is. If you want to hear about the revised edition, the English Community Edition, or when the game opens up, write and I will let you know. If you have found a mistake in any of the translations, write as well: that is exactly what I am looking for.
Send an emailOr join the Discord: everything is announced there first, and it is where readers talk about the book.
Join the Discord